Things to Do
Pre-Registration Information
Want to be ready when our event schedule goes live on March 1st? Here’s what you need to do now:
1. Visit our show page on TableTop.events: The Long Island Tabletop Gaming Expo 2025
2. Create your TableTop.events account and purchase a ticket to the show.
3. That’s it! When March 1st arrives, just sign in and you’ll be ready to register for games.
Note: All game scheduling and registration happens on TableTop.events, not on this website.
Role Playing Games
Your next legendary tale is waiting.
Picture this: 150+ gaming sessions spread across one unforgettable weekend. Our game masters aren’t just running games – they’re crafting stories you’ll be telling at every game night for years to come. From D&D’s magical realms to Star Wars’ distant galaxies, from Shadowrun’s chrome-slick streets to Warhammer’s brutal battlefields, your perfect adventure is here.
Got kids? Bring ’em along. Our Hero Kids sessions are specifically designed to spark young imaginations and create the next generation of tabletop heroes.
RPG sessions run in three blocks on Saturday, April 5 (11AM-2PM, 2:30-5:30PM, and 6-9PM) and two blocks on Sunday, April 6 (11AM-2PM and 2-5PM). Each session listing includes everything you need to know about the adventure – rules system, character levels, content warnings, the works. Take a minute to read through them before claiming your seat at the table.
Pre-registration opens March 1st. Mark your calendar – the best sessions fill up fast.
Board Games
Long Island’s finest board game masters are prepared to showcase and teach a wide array of popular board games. Thanks to sponsorship from Cosmic Comics & Games, our extensive board game library is available for you and your friends to enjoy in our freeplay area.
Get ready to roll the dice and claim victory! Our annual board game championships are back, bringing together strategy masters and casual gamers for an unforgettable season of competition.
Pre-registration and full tournament schedules open March 1st. Secure your place early – spaces fill up faster than a Monopoly player buys Boardwalk.
- Azul
- Battleship
- Carcassonne
- Catan
- Clue
- Kingdomino
- Klask
- LIFE
- Red Dragon Inn
- Splendor
- Strike
- Ticket to Ride
- Uno
We are proud to present our inaugural partnering with Double Exposure and their Envoy program! We will have several donated brand new games from publishers to give away. Find them at the Board Gaming Library table on the 2nd floor. Take one out, play it, return it, fill out a raffle ticket, and you can win the game at the end of the day! Separate drawings each day.
Raffle will be held at 7pm on Saturday and 4pm on Sunday.
Discover the ancient history of strategy games at our Museum and see how they’ve been a part of our lives for thousands of years.
Crokinole is a traditional two- or four-player dexterity game, played on a circular wooden board, with 3 rings and an inner recessed ‘bullseye’. A ring of posts is set around the inner circle, which functions as an obstacle to reach this area. Playing pieces are wooden circular disks similar to checkers pieces. Players take turns shooting disks across the board by flicking them with their fingers in an effort to land them in the highest scoring ring on the board, the highest score (20 points) achieved by shooting a disk into the centre, recessed hole. From the outside in, rings are worth 5, 10, 15 points.
Sponsored by the Brooklyn Crokinole Club, We will be hosting both a singles and doubles tournament this year!
Card Games
Info Coming Soon
This year our card games section is sponsored by Cosmic Comics & Games and Brothers Grim Games! Visit our Card Games Section to Learn to Play the following games:
Hosted by Cosmic Comics & Games:
- Lorcana
- Star Wars: Unlimited
Hosted by Brothers Grim Games
- Magic The Gathering
- Pokemon
- Union Arena
Magic The Gathering Events
Available starting at Noon on both Saturday and Sunday!
Players will be randomly grouped into pods of 4.
Pre-con commander decks available for purchase from Brothers Grim Games.
Supershow Events
Win this Supershow event and become a Character in the SRG Universe!
Prizes:
1st place CAC Package – You get 4 cards with custom art made for your own character in the game. Promos and foils given to Top 8 players.
$20 entry, pre-registration available
A fun, single-elimination event. Beat the opponents in your pod to stay in the Match. Last player standing wins the coveted Grand Battle Trophy!
Prizes:
1st Place receives Grand Battle Trophy. Promos and foils given to Top 8 players
$10 Entry, pre-registration available
Star Wars: Unlimited Events
Come play Star Wars: Unlimited Sealed! Hosted by Cosmic Comics & Games
2 Packs of the first three sets
$40 entry
Saturday 2PM
Sunday 2PM
Lorcana Events
Come draft Lorcana! Hosted by Cosmic Comics & Games
Chaos Draft Format
Series 3-7
$25 entry
Saturday 12pm & 5pm
Sunday 12pm
Miniature Games
Info Coming Soon
Learn to play a new miniature game in our demo section by Brothers Grim Games and Long Island Wargames.
Demos available:
Warhammer 40k Combat Patrol
Warhammer 40K: Kill Team
Warhammer Underworlds
Age of Sigmar: Spearhead
Blood Bowl
Battletech
Star Wars: Legion
Star Wars: Shatterpoint
Halo: Flashpoint
One Page Rules (OPR) Firefight
All entries must be submitted by 5pm Saturday. Judging will be at 6pm Saturday.
Rules:
- All entries must be the work of the person entering. The person entering must personally hand in the miniatures before 1pm on the day of the Expo. Entries must also be collected from the display case before Expo closing. Any entries not collected by the end of the show automatically become the property of the expo.
- Entrants must have purchased an Expo ticket.
- All entries must be accompanied by the provided entry form. This must be filled out correctly and clearly. Competitors will be issued a numbered receipt when they have handed in their miniatures. In order to collect their miniatures at the end of the show, competitors must present this receipt in person.
- Competitors can only enter categories once; though they may enter as many of the categories as they choose.
- Competitors cannot enter a piece that has previously won an award from another competition.
- While every care possible will be taken with the entries, the miniatures are entirely at the risk of the competitor. The Expo will not be responsible for any damage or loss that might occur while the miniatures are in their care.
- The Expo has the right to photograph the competition submissions and to publish photographs.
- The judges’ decisions are final in all cases.
Judging:
Each entry in the competition will be judged based on its own merit irrespective of the other entries and categories. Judges will look at each piece and award entries a gold, silver, or bronze (or possibly no award) based solely on the quality of the entry. For example, in a category with 20 entries, there may be 2 gold, 5 silver, 7 bronze, and 6 entries with no award.
This system enables participants to judge the progress of their work from year to year without regard to what the other competitors may enter. This will also ensure each entry gets recognized for its effort despite being in a category with an abundance of entries.
There will be an overall winner for each category, selected from the models that earned the highest medals.
The title of Best In Show will be awarded to one entry, the best piece in the competition, selected from the overall winners of each of the categories.
Judging Criteria
Use these criteria as a guide to produce the best competition pieces you can bring!
Each entry will be evaluated by the judges on the following criteria. Both Technical Quality and Artistic Quality will be given equal consideration in determining whether a model achieves a gold, silver, bronze, or no award.
1) Technical Quality
This includes all the skills used in constructing, painting, basing, and finishing the entry. An entry should exhibit the best technical work of which the entrant is capable.
Preparation and construction. Visible mold lines, untrimmed flash, excess glue, grainy primer, and unfilled gaps detract from a model. Conversions and added details should blend convincingly with the original piece. There should be no wobbly parts or loose bits that fall off the entry with normal handling.
Painting. A model can be painted many ways (from smooth blends to textured brushwork, from bright clean colors to monochrome, from realistic metallics to stylized NMM), but the painting should be competently and consistently executed within the chosen style(s). An entry that catches the eye at a distance should also look good on close examination. All individual figures in a unit should be painted to the same level as the leader.
Presentation. Groundwork and scenic elements should be given the same attention to detail as the main figure. A well painted model should not be standing on poorly finished terrain. All areas of an entry that are meant to be seen should receive consideration and treatment.
2) Artistic Quality
This includes all the aesthetic and creative decisions made in creating the work. An entry should demonstrate that the entrant has thought seriously about how best to model it.
Painting. For example, does the color palette complement the subject of the entry? Do the style of painting and brushwork enhance the form and texture of the model’s surfaces? Does the entry use contrasts of color and value for emphasis?
Composition and design. For example, does the entry have a focal point? Does it make use of color and form to draw the eye there? Does the posing of the model give it movement and life? Are colors and shapes repeated in a way that creates a sense of unity throughout the work?
Presentation. For example, if the entry is a unit, do color, basing, pose, and details give it a cohesive feel? Do the groundwork and scenic elements help ‘frame’ a model and give it context, rather than just filling space? Are these elements modeled and painted in a style that is harmonious with the main figure(s)? Does a model intended to be viewed in the round have visual interest from all angles?
General effect. This is hard to quantify. However, a good model has a certain ‘feel.’ Busts have expressive character and a look of life in their eyes. Weathered models look convincingly dirty or aged. Fire and light effects seem to really glow. Viewers feel an emotional response to the entry.
Not Included in Judging Criteria
Entries represent a vast range of manufacturers, styles, and genres. Judges are not expected to be familiar with the background or subject matter of so many different models. Therefore:
Conversions of stock models or scratch sculpting of an entry will not be considered, beyond the technical and artistic quality of the work.
Historical accuracy will not be considered.
Adherence to game rules or canon (such as traditional faction colors or unit composition for wargame models) will not be considered.
No preference will be given to models produced or distributed by any specific company.
Categories:
- Categories:
- Single Small Figure: Single figure, 25mm to 40mm scale, on a base no larger than 60mm in diameter, with a total height no more than 75mm. (ex. Solo, warcaster/warlock, single trooper, etc.)
- Unit/Group: Unit, squad, or battlegroup (minimum of 2 figures), 25mm to 40mm scale, on bases no larger than 60mm in diameter, with a total height no more than 75mm. Figures may be mounted on a single display base or individually based. Please use minimum standard unit size appropriate to the system. (ex. Trooper unit, warcaster and battlegroup, Guild Ball team, etc.)
- Monster/Vehicle: Vehicle, warmachine, or monster, 25 to 40mm scale, on a base no larger than 250mm in diameter, total height no more than 300mm. This category includes vehicles with riders and figures mounted on large animals such as dragons. (ex. Light or heavy warjacks/warbeasts, colossals/gargantuans, battle engines, etc.)
Rules:
Saturday 11am, 2pm, & 5pm, Sunday 2pm
Kids Contest: Sunday 11am
- All entrants will be provided with a model which they will have up to 3 hours to paint.
- Limited to 12 entrants, first come first served.
- Entry fee of $10. Entrants will be able to keep the model at the end of the competition.
- Each model will be the same, will be provided fully built, cleaned and primed as necessary.
- Entrants will not have any pre-knowledge of the chosen model.
- Detail paint brushes and a basic paint set will be available for all entrants to share if necessary. Contestants may bring their own tools and paints.
- Once Judging is complete, all entrants must retrieve their model by the close of the Expo. Any entries not collected by the end of the show automatically become the property of the Expo.
- While every care possible will be taken with the entries, the miniatures are entirely at the risk of the competitor. The Expo will not be responsible for any damage or loss that might occur while the miniatures are in their care.
- The Expo has the right to photograph the competition submissions and to publish photographs.
- The judges’ decisions are final in all cases.
Judging
A panel of judges will look at each piece and award a gold, silver, and bronze metal to contestants. Judging will be based entirely on painting per the below:
Painting. A model can be painted many ways (from smooth blends to textured brushwork, from bright clean colors to monochrome, from realistic metallics to stylized NMM), but the painting should be competently and consistently executed within the chosen style(s). An entry that catches the eye at a distance should also look good on close examination. For example, does the color palette complement the subject of the entry? Do the style of painting and brushwork enhance the form and texture of the model’s surfaces? Does the entry use contrasts of color and value for emphasis?
Blood Bowl is LITT: A Sevens Tournament is a resurrection-style Sevens tournament utilizing a Swiss pairing system. This means that any injuries sustained in one game will not carry over to the next. The tournament will be one day and feature three guaranteed games for participating teams.
What do I need to bring?
- Your Team
- A Blood Bowl Sevens pitch (if you have one), with dugouts, and templates if appropriate.
- Four printed copies of your team roster, using the BB Roster Builder, found at BB Roster -Good sportsmanship
What is the rule set for the tournament?
- Rules as per the BB2020 Death Zone book pages 90-97 plus all errata.
- Teams may be selected from any race allowed by the NAF.
- Star players and Mercenaries are not allowed in Sevens. -No cards allowed. All other inducements are unchanged.
How do I create a team?
You have 600,000 copper crowns to build a team consisting of a minimum of 7 players and a maximum of 11 players. Players to be hired may be:
- Teams may be selected from any race allowed by the NAF
- Any number of linemen (0-12 or 0-16 players)
- A maximum of four (4) non-linemen players staying within the maximums allowed by the team roster in the Blood Bowl rule book
You may purchase inducements as per the BB2020 Death Zone book page 93.
Once your team is created, you are given an additional skill package to spend on player skills, depending on the tier of the team. Each player may receive no more than 1 added skill.
- Tier I: 2 chosen primary skills
- Tier II: 3 chosen skills, 1 of which may be secondary skills
- Tier III: 4 chosen skills, 2 of which may be secondary skills
Blood Bowl is LITT: A Sevens Tournament is officially NAF sanctioned.
Engage your overrides and declare your Batchalls, MechWarriors! In the wake of Clan Smoke Jaguar’s destruction, the forces of the Second Star League approach the Clan Homeworlds to challenge the invaders to a final Trial of Refusal. The descendants of Kerensky, having been pushed back from their centuries-long goal of reclaiming Terra, stand with fanaticism and honor to repel those whom they see as barbarians at the gates.
2-3 sessions of play utilizing scenarios from *Era Report: 3062* and *The Twilight of the Clans*
2.5-3.5 hours per session.
All miniatures and maps will be provided.
More Info Coming Soon
Live Experiences
Live Dungeon: Live Dungeon is an exhilarating, interactive event designed for groups of 4-5 adventurers. As participants journey through six uniquely themed rooms, they are faced with a variety of mental and physical challenges that must be overcome to progress. Each challenge requires strategy, teamwork, and the effective use of special abilities to defeat. Before embarking on their quest, each player receives a character sheet detailing their unique skills and powers, adding a personal and strategic depth to the experience. Live Dungeon combines the thrill of live-action role-playing with the satisfaction of puzzle-solving and strategic gameplay, making for an unforgettable adventure.
Stranded on the eerie Expo Island, your tribe must unite to decipher puzzles and unravel riddles in a quest for the God of Immunity Mark. Amidst the desolation, not everything on Expo Island is straightforward. Allegiances shift, and the line between friend and foe blurs. Can you navigate the twists and turns to uncover the Mask of Immunity before time runs out? Trust is your biggest challenge – choose wisely
Moving is always stressful but luckily you were able to get this state of the art storage facility really cheap and you have the best friends in the world. You threw a party for your friends, packed everything in your house and labeled it for your new place, too bad that place isn’t available for a few weeks. However, your storage facility is really cool and so you and your friends move everything into your unit and are sharing one more high five until the door slams shut behind you…
Oh yeah, management said this may happen, all you have to do is put your code in to the keypad to open the door. The code, oh yes, it’s on your phone, your phone that is know where to be seen or found…uh oh. Then one of your friends steps forward and says, I think one of us threw your phone into one of the boxes, we thought it was your second phone, sorry.
Ok, no worries, this is simple right? Find the phone, punch the code, go home and celebrate a fun day, right?
What time does the facility close? The question rolls through your mind as you realize that if you do not enter the code before closing time, you will be stuck inside all night because codes will stop working, oh yeah and the lights go off. Heh, you laugh as you tell your friends the situation and laugh again as you realize that closing time is in 45 minute.
45 MINUTES!!!
Expo Quest
Info Coming Soon
Get ready to dive into an Expo-wide adventure game! As attendees, you’re invited to embark on a thrilling quest, exploring the vastness of the show to collect an array of unique cards, including weapons, armor, loot, and more, all to win an exciting prize. Engage with the diverse and vibrant areas of the Expo to gather these treasures.
Collect all the cards to claim your title as an Expo Champion!
This year ExpoQuest is sponsored by Board Games For The Better. Players who complete ExpoQuest will receive a raffle ticket which they will be able to put into drawings.
Raffles will be drawn at 6pm on Saturday and 4pm on Sunday.
Marketplace
Visit our Markerplace, where you can find any and everything you need for tabletop gaming! From dice to dungeon maps, from board games to art pieces we have dozens of vendors who have what you need!
Workshops
Hosted by Colin Wessel
Saturday 11:00 AM & Sunday 2pm
Classroom 2 Cost: $15
Hello my friends! So, you want to learn how to paint a miniature figure? Well then, be sure to sign up for “Miniature Painting 101”. In my class I will demonstrate how to prepare a miniature, give it the proper base coat, perform correct dry-brushing, and apply the correct colors to create your masterpiece. It doesn’t matter if you’ve never painted before, because I guarantee that even you will be pleased with the miniature you paint.
Hosted by Mark
Saturday 12:30 PM & Sunday 12:30pm
Classroom 1 Cost: $15
Let’s make maps! A beginner-friendly fantasy mapmaking class where YOU will draw your very own maps, crafting the perfect starting region for your fantasy tabletop RPG needs!
Hosted by Jennifer Taves. Cost $20.
Jennifer is the Founder, Lead Designer and CEO of Costumegasm!, Inc. It’s like a foodgasm you get to wear and share. The company specializes in creating bespoke and ready-to-wear designs, including fantastic headpieces, mesmerizing mermaid tails, spectacular dancewear, luscious leggings, gorgeous gloves, comfy and colorful coats, and mysterious masks.
Jennifer has been making people look and feel fabulous for more than 25 years. Her designs help everyone realize how beautiful they truly are. Her designs are contagious. Everyone who wears or sees them are instantly struck with spontaneous costumegasms!
To see more of Jennifer’s wearable art creations follow @costumegasm on Insta. To order a custom costume piece, contact [email protected].
By Rob Perez-Mendez, LMSW. Cost $20.
Saturday 5PM & Sunday 2PM
In this class we explore what makes up a world that brings someone joy and how can we make it a reality. It can be something for your wargames or new way to explore your RPG setting. We’ll teach you how to build terrain for your wargames, TTRPGS, or whatever you’d like! Open to all ages, Parental supervision required for children. Will be using hot glue and box cutters.
Hosted by Paul
Saturday, 2:30pm & Sunday 2:30pm
Classroom 1
Bring a laptop or notebook for some fun exercises and writing explorations with a professional game writer and novelist. Learn ways to improve your writing for private or professional use in games. Examine how to deal with editors and playtesters. For any level of experience. Sense of humor required, leave egos home.
The vast majority of tabletop roleplaying games are played consisting of a group of players who each play the role of a player character in the story. You then have one player who serves as the game master. While this is a fantastic way to play that many of us love and enjoy it’s not the only way to play.
Have you ever been a “Forever GM” you always being the person to run the game but never having the opportunity to be a player character? Have you ever had a game cancelled because one or more of the players involved couldn’t make it to the session? Have you ever had a group of players who wanted to play but you couldn’t find a game master?
In this workshop you will learn how to take your favorite TTRPG and play it either by yourself or with a group without needing a game master to play it. You will be introduced to tools such as solo & GM-Less adventures, GM Emulators and a host of other tools all designed to help you play TTRPGs Solo or in a group without a game master.
Hosted by Kyle J. Cost $15.
Saturday 1PM
Our first-ever tabletop speed dating event for single gamers 21 and over. Roll the dice and take a chance on romance. Go on 7 boy-girl dates in 45 minutes. You could make a new friend or roll a Nat 20 and meet the gamer boy or girl of your dreams. No experience required.
Our first-ever tabletop speed dating event for LGBTQ+ gamers 21 and over. Roll the dice and take a chance on romance. Go on 7 dates in 45 minutes. You could make a new friend or roll a Nat 20 and meet the gamer boy or girl of your dreams. No experience required.
Have you ever felt like something was holding you back from progressing your skills as a miniature painter? The culprit is most likely not fully understanding paint consistency and application. In this class we will take a deep dive into the different levels of paint dilution, how they behave differently from each other, and when to use them. From base coating to glazing to precision freehand, the skills you will learn in this class will take your painting to new heights. While this course is mainly aimed at beginner and intermediate painters, advanced painters are welcome too if they want an in-depth refresher.
This class is taught by Nick Chilson, Golden Demon Finalist 2024, and owner/operator of the Heretics and Heroes Youtube Channel. https://www.youtube.com/@HereticsHeroes
Panels
Hosted by Paul
Saturday 11am and Sunday 11am, Main Theatre
Presented by a writer from the award winning multi-million dollar hit game Oathsworn: Into The Deepwood. Learn the strange behind the scenes navigations of starting from scratch to becoming a top 100 game as a member of the creative team who has worked on official products from Star Trek to Lord of the Rings games. What’s it like to work with staff from companies like WETA, NECA and major hollywood stars. Find out what works, what doesn’t, and just what can go wrong as a professional game writer and world builder.
Hosted by: Frank Angelone Saturday 7pm Location: Classroom 2
The Match Slip Podcast Panel gives a behind-the-scenes look into the life of a game store owner. Hear the origin story of Gil Rappold, owner of Brothers Grim Games and what drew him to the business. In this hour-long interview, you’ll learn about the ups and downs of running a game store, how to stay afloat financially in the early years and beyond, and his future plans for the store.
The Match Slip stayed dormant until April of 2023 when I parlayed my background in interviewing entrepreneurs to interviewing local game store owners.
Hosted by Joseph Bloch
Saturday, 1pm in the Main Theater
In this presentation, we discuss one of the earliest campaign worlds in Dungeons & Dragons; the World of Greyhawk. We’ll walk through its history, what makes it unique, and why a DM would want to run a campaign in this venerable setting.
Hosted by David O. Miller and Oscar Rios
Saturday, 3pm
Main Theater
Join renowned Game Masters Oscar Rios and David O. Miller, celebrated for their vast contributions to the horror RPG community, as they pull back the curtain on running spine-chilling tabletop games that will haunt your players’ dreams. In this hour-long panel, they’ll share their tried-and-true techniques for creating atmospheric horror, managing player fear and fun, and building memorable scenarios that go bump in the night, with time reserved for audience questions to help solve your specific horror-gaming challenges.
JEDI (Justice, Equity, Diversity, and Inclusion) at the Tabletop: Bringing Justice to Fantastical Realms Presented by Board Gamers Anonymous
Now more than ever, the tabletop gaming community is engaging in a pointed discourse around the current and historical legacy of difficult and exclusionary ideas. Why are Orcs and Goblins uncivilized savages with noticeably different skin color? What is going on with trading these Black and Brown meeples as a resource? Past and current trends in the industry will be explored to contextualize better how thought and actions in the space have changed over time. This presentation aims to explore some key gaming topics related to JEDI ideas, address current trends in the industry, and discuss ways tabletop gaming might integrate current thought and research to make spaces more welcoming. This text/presentation offers real-world examples of the pride and pitfalls of JEDI ideas in gaming based on clinical, educational, and institutional settings.
Play, Test, Repeat: Building Better Board Games Through Community
Great games are built through playtesting! Join Game Designers Emerson Matsuuchi, Laura Erwin, and some guest game designers as you learn how to find playtesters online and in person, ask the right questions, and turn feedback into better designs. This panel features self-published and publisher-published designers sharing their experiences, followed by a Q&A about designing and testing games.
Endor Temple
Saber Guild is a not-for-profit, LucasFilm recognized Star Wars costuming group that specializes in choreographed lightsaber shows. They perform at charity and community events, as well as comic book and sci-fi conventions, all to raise money for charity and to spread the love of Star Wars with fans around the world.
They have two distinct programs that are for different age groups. The “Padawan Training Experience” which is geared towards ages 5-11 and our “Introduction to Lightsaber Choreography program which is geared towards ages 12 and up.
The “Introduction to Lightsaber Choreography” program teaches our Lightsaber performance choreography using the same techniques that we use to create our own fights. We teach our guests four of our choreography sets and then allow them to choreograph their own short performances.